Dormant Outpost Production

Questions about rules, how things work, etc.
Sat Jan 23, 2016 10:53 am

  • Ok so before the game starts there's dormant outposts (duh). But in the factories, you can check when the will produce drillers. Does anybody know why the production time is different? I just joined a game, some factories won't produce for 7:30 after taking them, but some have only 1:40 to production time. I even had one a while ago that was a 10 minute to production. So basically as soon as you hit you get 6 drillers. Then they change back to the 6 per 8 hour normal. Anyone know why there's this difference?
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    mathwhiz9
     
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Sat Jan 23, 2016 12:32 pm

  • I imagine it's to help randomize the game. Without random start times, the game would be broken into distinct cycles:

    8hr each factory produces
    18hrs each queen hires
    36hrs another player is eliminated :p
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    carter j burke
     
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Sat Jan 23, 2016 12:57 pm

  • But still. It's --:-- time after your sub hits it. So since some outposts are closer to you you hit them first. Therefore making the randomness absolute
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    mathwhiz9
     
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Sat Jan 23, 2016 7:47 pm

  • The factories you start with also have random times till first production, it's not just the dormant ones. I have no idea if I am right, but it might just be so that not all factories produce at the exact same time.
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    v3xt
     
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Thu Jan 28, 2016 6:38 pm

  • Yep, making the game more fluid rather than attacks every 6 hours. Otherwise I could just check in every 12 hrs or so and schedule just for each 6 hours
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