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Scoring System

PostPosted: Thu May 26, 2016 8:07 am
by energizer316
1st, I tried to search this subject before I posted this, so if I missed a thread that discussed it, I apologize. I would like to understand the scoring system. I just finished a game that lasted 28 days. We played 5 vs 5 and the other team got a lit more Hypnotists early on than we did, but that's ok, because being at a disadvantage encourages creativity. However, I eliminated a player 2 weeks in, who only had one Outpost left when the game ended. I managed to survive, with several Outposts under my control, and a couple of placings higher. So, how is it I LOST points, whereas he GAINED points?!

Re: Scoring System

PostPosted: Thu May 26, 2016 8:33 am
by niverio
Hello energizer, and welcome. The scoring system in the game bases on relativity. I don't know the core algorithm of the scoring system myself, some posts were written here and there, but mainly it is like this.

When every player joins, the game assumes that you are playing a 1v1 game with each player in the game. If you place higher than them, you gain points. If you finish below them, you lose points. The amount lost and gained for each player depends on their rating. So, if the guy who has the least rating in the game finishes first, he will get a large boost to his rating since he had beaten a lot of guys which were rating-wise better than him. Likewise, however, if the best guy in the room (highest rating) gets first place, he would get a slight boost to his rating, since it was already expected by the system that he would beat the others. The same rules apply backwards for losing points. I hope I was able to clear this up a bit.

In your example, it seems that this other player you had beaten was pretty low rated relative to the other players in the room.