Specialist battle

Questions about rules, how things work, etc.
Wed Jun 07, 2017 10:08 pm

  • What happens if two enemy specialist meet? (Except assassin, double agents and saboteurs) Like sub to sub combat, no drillers on the sub. For example a general meets an Helmsman, Sentry meets smuggler, pirate meets tycoon and so on. Do they just pass through one another and continue their Journey or both get sent back?
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Thu Jun 08, 2017 2:58 am

  • Oh boy, I haven't had this in a long time so I'm not entirely sure, but I think they both go back home...? The combat ends up being tied, so I don't think one side wins and they both just go back to where they came from. I could be wrong.
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Thu Jun 08, 2017 4:18 pm

  • Mathwhiz is right. They'll turn around
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Thu Jun 08, 2017 5:06 pm

  • A tie has both specs returning to their closest base which doesn't have to be the base they were sent from. A practical use can be if someone is throwing specs at you with generals. You can deflect those specs by matching the number of specialist.
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