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Re: Martyrs are cool.

PostPosted: Fri Feb 24, 2017 9:27 am
by platypusofdoom
Martyrs are really useful. They are best when you have more drillers than the enemy, and the enemy has a valuable base that you want to destroy. If the other player has a pirate, there's no real point to using the martyr, however. One of the things I like to do is launch a sub with a good amount of drillers or so right before I launch the martyr, so a sub with 1 driller can't mess up my plans.

Re: Martyrs are cool.

PostPosted: Sat Feb 25, 2017 6:22 pm
by whos sayin
platypusofdoom wrote:Martyrs are really useful. They are best when you have more drillers than the enemy, and the enemy has a valuable base that you want to destroy. If the other player has a pirate, there's no real point to using the martyr, however. One of the things I like to do is launch a sub with a good amount of drillers or so right before I launch the martyr, so a sub with 1 driller can't mess up my plans.

I can do a lot with a martyr navigator combo. As long as they don't have a pirate. I think it works better than the traditional queen hunter bc you still have room for a speed spec if necessary and they can't avoid it by launching last second