We have a quite a few options and i'm interested in what people think about implementing a standard for these new .99 cent tournaments and maybe official tournaments in general.
Even if you don't participate in tournaments, your opinion is still valuable- feel free to voice your comments below.
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-First up- Profiles-
Anonymous- Medals, Win Ratio, and Name are Hidden
Identified- All is revealed.
-Player Count-
8
10
This effects how many players move on (the Top 5 would move on in a 10 person game and 4 in a 8) as well as how long the game takes. From my experience 10 people games take a bit longer, but more people get to move on to the finals.
-Map Type-
*Balanced- The ratio of generators to factories are equal
*Random- The ratio is random- but often not within the Heavy options.
-Rank's Role in Bracket Placement-
*Rank priority placement- In usual brackets higher ranked players get separated- so that there are often a single high ranked player per bracket set. The highest ranked players would be put on opposite points in the bracket, so that they do not come in contact early.
*Random- Placement may be impromptu or completely randomized.
*
NEW! Tournament Priority- This will be similar to Rank Priority, but rather than positioning based off rank, we position players based on their success of previous tournaments- new players will be considered at the lowest rank.
Each of these options has its benefits and quirks- so please voice your opinion.