Obviously this post postponement was a tad longer than intended (by almost 5 months), but I am now accepting ideas for ESG 09.
To people unfamiliar with the series: Not a tournament in the sense places matter as first priority, rather, as "Experimental Series Game," where we force certain changes to the game (and all players swear to abide by them or risk banishment) to see how gameplay, along with strategy and diplomacy, changes. Browse through the forums for old examples (there are 8).
As always, if you like and idea and want to endorse it, just quote their idea's title in your own comment. Most endorsed ideas are presented for the voting stage, which will be posted in a new thread later.
Expected start of game is ~7 days (I got to get back in the swing of things)
If participation exceeds 10 people, a 2nd game is formed with the 2nd most endorsed idea (or the same 1st idea if voted on accordingly)
Here's my idea to start off with (take note of the format):
"In Equal Measure"
Description: Within 10 minutes of any sub leaving, match the driller amount and send it as a gift to another player. If you cannot match the force, you may not launch that sub. If you intend to gift someone drillers, you must also attack someone else with the same amount. Does not apply to specialists.
Effect: Forces player to form a strong bond with an ally, as well as alerting the enemy that you just lost an equal amount to your attack. Makes larger attacks difficult to assemble, encouraging teamwork to assemble a large force together.
Reporting from the Bridge