Page 1 of 2

Clone Wars

PostPosted: Sat Oct 08, 2016 1:20 pm
by r10t--
I'm waiting for the 25 hire Cold War game and thought of an idea for a game concept.

Each person in the game is assigned a specialist type before the game starts. For preparation, this player will attempt to 'stack' towards 4 copies of this hire. If none of his current hires are able to provide a specialist for himself, he offers his specialists in global chat to the person who IS stacking that specialist. Before the game begins, no drillers or specialists may be moved, only trading or 'stacking' may occur. Traded specialists will be sent to the players Queen. Once all players have 4 clones of their specialist at their Queen, the game will begin.

Additional Rules:
-Send all non-clone hires that nobody is collecting to an "assassin outpost"
-Once the game begins you can only hire or trade for your cloned specialist. If you cannot obtain your clone you send your specialist to the "assassin outpost." (This can be debated! Let me know in the comments!)
- The first person who cannot hire or trade a clone but can hire an assasin becomes the holder of the "assassin outpost. This player can capture a dormant outpost near them if the game has not started. This outpost will act as a cemetery for non-clone specs.
- You cannot obtain more than 4 of your cloned specialist before the game starts. If you have to give a specialist to someone to complete their '4', you cannot receive a specialist back

The cloned specialists will be determined by a random number generator
1. King
2. General
3. Admiral
4. Engineer
5. Security Cheif
6. Tycoon
7. Minister of Energy (?)
8. Assassin (?)
9. Choice
10. Sentry + princess (still 8 hires, 4 each)

Post below if you want to join or want to suggest changes!
Do you think you should be able to hire anything after the game starts or only clones?

Re: Clone Wars

PostPosted: Sat Oct 08, 2016 2:03 pm
by mathwhiz9
Wait. So you'll have someone with 4 MoE's having to play against someone with 4 kings or engineers or tycoons? That is pure madness. Unless I'm misunderstood, there's no way this game will work.

Re: Clone Wars

PostPosted: Sat Oct 08, 2016 3:26 pm
by r10t--
Haha yeah I wasn't sure on the minister of energy, we can change it to say "any specialist" and they can hire just as normal

Re: Clone Wars

PostPosted: Sat Oct 08, 2016 5:00 pm
by nojo34
Idea: First person physically in the game can choose what they want to stack. Second person in gets next pick and you get he idea. Riot, you can get first or last.

Re: Clone Wars

PostPosted: Sun Oct 09, 2016 6:35 am
by blobbydude
Sounds like fun, I'd play.

Re: Clone Wars

PostPosted: Sun Oct 09, 2016 7:15 am
by nojo34
Okay q few questions. Say you are cloning tycoons, can you use the smuggler before? I do agree that you should only be able to use your clone.

Re: Clone Wars

PostPosted: Sun Oct 09, 2016 1:32 pm
by r10t--
@Nojo:

No, no using your un-upgraded clone, smugglers and tycoon she would be insane

Re: Clone Wars

PostPosted: Mon Oct 10, 2016 4:37 am
by benzedreene
r10t-- wrote:Once all players have 4 clones of their specialist at their Queen, the game will begin.

So the game might very well never start...
Why not let the game start as soon as someone has his 4 stacks ? That will definitely make the trading more interesting + add to the bluffing/specialist-hiding while negotiating.

Re: Clone Wars

PostPosted: Mon Oct 10, 2016 8:07 am
by nojo34
r10t-- wrote:@Nojo:

No, no using your un-upgraded clone, smugglers and tycoon she would be insane

makes sense. But for the foreman/engineer would you just park the foreman at a gen?

Re: Clone Wars

PostPosted: Mon Oct 24, 2016 10:47 am
by whos sayin
i just want 4 tycoons so bad