ESG 10 Idea Listing - Back from the depths

For tournament announcements and updates.

  • Hello all!
    Some of you may have wondered where I have been.
    Welcome to the 10th game of the Experimental Series Games! (Can you believe the first ESG was held in December of 2015?)
    As per usual, we will start with me proposing three ideas (most which were runner-ups from ESG09), and then opening up other ideas from all of you!
    As a refresher, here is the format for easier oversight:

    [Name of Game]
    [Effect of Game Type]
    [Intention of Game Type]
    [Names of other game ideas you would like to play that aren't yours]

    Here are the runner-ups from last game:

    Rabbit
    After 3 days from game start, 3 players marked as "rabbits" must survive for 7 days while all other players try to eliminate them. After 7 days, if the rabbit survives even by one outpost, all others must resign. Mining game (no mining allowed).

    "Bazzar at Sea" by Nojo34
    There are two merchants and everyone is a warlord. Warlords cannot hire (only promote) by bidding for specialists auctioned by the merchants, who are on opposite sides of the map. Hires cannot be pirated, nor their destination outposts. All players start with 10 outposts total before any battle may occur. Domination mode

    Here is my idea:

    Dynamic Duos

    You may only attack an outpost with at least two specialists in the attacking sub. If one of them dies/is converted, the other cannot attack unless they are with another specialist. (reinforcing is allowed with fewer than two specs)
    The intention is to make attacks more deliberate and fewer in number. This also emphasizes teamwork and explores more possibilities of spec combos.
    Reporting from the Bridge
    User avatar
    pandasecret
     
    Posts: 648
    Joined: Wed Oct 21, 2015 3:53 am


  • Panda one clarifying question: You can attack dormants without two specs, right?

    I'll play either Bazaar at sea or yours.
    Simply put, my job here is to keep the forums afloat through any means necessary
    User avatar
    nojo34
     
    Posts: 3069
    Joined: Sun Jan 03, 2016 2:22 pm
    Location: Under da sea


  • nojo34 wrote:Panda one clarifying question: You can attack dormants without two specs, right?

    I'll play either Bazaar at sea or yours.


    Yes, I am proposing that if that gets chosen, game starts on Day 2, so we have even distribution of outposts. Game mode will also be mining.
    Reporting from the Bridge
    User avatar
    pandasecret
     
    Posts: 648
    Joined: Wed Oct 21, 2015 3:53 am



Return to Tournaments




Information
  • Who is online
  • Users browsing this forum: No registered users and 2 guests
cron