Build 216 - Lots of changes!
Posted: Tue Sep 23, 2014 7:37 am
We just released build 216. Apart from bug fixes and UI improvements for everybody, it introduces lots of new changes for games starting now (it doesn't affect games in progress):
- When a gift sub arrives at a neutral outpost, it becomes non-gift
- Specialists of eliminated players leave the game after 24 hours
- Starting a game before all players join re-creates the world with the right map size
- Lots of specialists tweaks:
- Diplomat releases all of owner's specialists at outposts (except for himself). Last outpost visited by Diplomat is visible to everyone.
- Hypnotist also applies ability when hired and when sub with captives arrives
- DoubleAgent ignores gift subs (to avoid twitchiness of gifting incoming subs)
- Any Queens beyond the first one become Princesses as soon as their ownership changes
- Smuggler travels at 3x towards destinations owned by you (it doesn't automatically lose combat anymore)
- Navigator slows down sub by 25%
- Navigator resets its source outpost to prevent incorrect collisions with other subs
- Thief correctly steals from current driller count when it's his turn, not initial driller count
- Diplomat releases all of owner's specialists at outposts (except for himself). Last outpost visited by Diplomat is visible to everyone.