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Build 216 - Lots of changes!

PostPosted: Tue Sep 23, 2014 7:37 am
by Noel
We just released build 216. Apart from bug fixes and UI improvements for everybody, it introduces lots of new changes for games starting now (it doesn't affect games in progress):
  • When a gift sub arrives at a neutral outpost, it becomes non-gift
  • Specialists of eliminated players leave the game after 24 hours
  • Starting a game before all players join re-creates the world with the right map size
  • Lots of specialists tweaks:
    • Diplomat releases all of owner's specialists at outposts (except for himself). Last outpost visited by Diplomat is visible to everyone.
    • Hypnotist also applies ability when hired and when sub with captives arrives
    • DoubleAgent ignores gift subs (to avoid twitchiness of gifting incoming subs)
    • Any Queens beyond the first one become Princesses as soon as their ownership changes
    • Smuggler travels at 3x towards destinations owned by you (it doesn't automatically lose combat anymore)
    • Navigator slows down sub by 25%
    • Navigator resets its source outpost to prevent incorrect collisions with other subs
    • Thief correctly steals from current driller count when it's his turn, not initial driller count