Feature request - mark players as allies, friendly, enemy

Strategy, feedback, or anything SUBTERFUGE-related

  • I would like to be able to mark players in a current game as allies, enemies, truce and maybe place icons notes. Going from game to game I sometimes confuse who my allies and forget that we're trading bases and mistake it for an attack. I would also like to have a few symbols I can drop randomly like dagger if I think someone is going to back stab me, caution when I think someone is preparing for an attack and etc. May also be good to have specialist icons so I can use them for notes so I can drop a smuggler icon next to a player to remind me he has a smuggler rather than spin the wheel and look back.
    rlin81
     
    Posts: 440
    Joined: Sun Nov 15, 2015 6:49 pm


  • If you have L2 you can just make player notes and remove them after the game has finished, but I understand how what you propose could be more convenient.
    "You want to believe that there’s one relationship in life that’s beyond betrayal. A relationship that’s beyond that kind of hurt. And there isn’t."
    -Caleb Carr
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    v3xt
     
    Posts: 426
    Joined: Tue Oct 27, 2015 8:38 pm


  • You cannot take notes in anonymous mode though
    6payh
     
    Posts: 170
    Joined: Wed Oct 21, 2015 4:25 pm


  • 6payh wrote:You cannot take notes in anonymous mode though

    I hate that fact. Someone suggest an individual note tab for each game and I think that would be a good addition to the current system.
    "You want to believe that there’s one relationship in life that’s beyond betrayal. A relationship that’s beyond that kind of hurt. And there isn’t."
    -Caleb Carr
    User avatar
    v3xt
     
    Posts: 426
    Joined: Tue Oct 27, 2015 8:38 pm



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