Seeing how primative the chat and "ally system" is in this game leaves it open to a world of wonders. I personally love big alliance games where groups fight each other in a world war type of way.
My envisionment of rules would be:
1. Dont backstabbing or go back on any agreements
2. Individual cease fires are allowed between enemies, but please don't make them with all the enemies.
3. Fighting amongst allies may only commence ones all enemies are taken down, in which it becomes a FFA where anything goes that don't break the above rules.
4. Formal alliances at beginning will be announced or decided on public chat. (Still deciding on this one)
Please give me your thoughts on this or tell me if your interested and we can set up a private game somehow because the inviting is a bit shaky with no in-game friend system.