I get how the navigator + assassin combo works. My question is how is it determined if you will get your assassin and navigator back? For example:
1. Queen is at gen with max shields but no troops. Assassin walks in, kills queen and is he able to leave? Although he defeated the queen, the attack loses based on numbers. (30 shields vs 0 troops). In other words, is this a suicide mission?
2. Assuming the assassin is allowed to leave after killing the queen, is he "released" back to the nearest friendly outpost?
3. If it is pirate navigator assassin, a queen fleeing on an empty sub who gets intercepted will die, and the pirate spec will proc, causing the hit squad to be diverted back to the nearest base. Correct?
4. If the queen flees with drillers: the hit squad intercepts, kills, but gets captured by the remaining drillers and are sent to the nearest enemy post.
Basically, using this combo snipes a queen but more likely than not its a suicide mission. You win the battle but you lose the war.
This problems stems from intepreting the rule book.
1. Specialist phase: assassin kills queen
2. Shield + driller phase: loses to the defender
3. Specialist captured in battle phase.
4. Defending player loses control of his bases as his queen is dead.
Thanks in advance!