Trying to target a smuggler heading between 2 outposts on a mostly north-south route, about 8h38m total travel time. Have an outpost with a smuggler and pirate east of the path of travel (almost perpendicular to the midpoint of the path). At normal speed it would take me 16h53m to get to the destination, or roughly 8h27m at double speed. Seeing this, I figured that I could have my pirate target the smuggler while it is traveling.
I am having 2 issues with this.
With the smuggler and pirate idle on my outpost, the default move speed being used when not targeting an outpost is the smuggler speed, which means I have to plan a move with my smuggler somewhere else to even attempt to intercept the enemy smuggler.
Whenever I try to target the enemy smuggler near it's destination, my target snaps to the destination outpost. Mathematically I should I be able to target the smuggler, but it is functionally impossible.
My suggestion would be to add a new targeting mode for pirates where you click on the target sub you want to intercept, with appropriate checks to make sure you can intercept them in time.