I'm embroiled in a remarkably aggressive early game - 4 vs me

I can picture two ways out of this situation, but they seem like they are draining the fun out of it for me.
Gift the dictator, then conquer an opponents outpost. Effectively taking said dictator out of play as a captive (I believe)
Retire the game, in the hopes that the gift will stay the property of the giver?
I'm honestly leaning towards the second one - not a good sign?