Here's a suggestion that may have already been discussed, but I feel like it would be something fun to add to the game. What if every week or two, there was some kind of "event"? Each one would give you a new modifier that you could enable when creating games. They wouldn't have to be complicated, just different variations on the normal game.
Some modifiers I think could be cool:
-Only public chat
-Start with 2 hires
-Faster shield recharge
These modifiers would only be around for the event week, so they wouldn't make game options ridiculously complicated, and they wouldn't affect all games, just ones where it was enabled, so people could still play normally. Maybe they'd only be for L2, to encourage upgrading. I don't think something like this should actually be made a priority for the devs, but it could be a cool idea to see implemented eventually. Thoughts?