I'm not usually big on the alternate "fan-made rules" type games, but I recently played a random L1 casual game, and it was a pretty bleak scene. Some didn't understand basic mechanics, and quitters are still shockingly frequent (in a 10 player game, 3 people quit). This is also a potential way to sell some L2s and build our player base.
The basic idea is a 2v2v2v2(v2), where each team of 2 is a skilled player(knight) and a newish L1(squire). The knight works with the squire and is compelled to help them be a better player, because their own success depends on it. While the knight and squire are required to work together, they may make diplomacy or attack other teams just like in any other game of subterfuge.
Step by step break-down:
-We gather 4-5 knights (like at least 1400 rating) here on the forum or possibly by direct invite through game.
-The knights create a standard mining casual public game open to the random L1s squires. So if there are 4 knights, the room would be for 8 players.
-It would be non-anonymous, both to make organization possible and to allow for vetting of the L1s to make sure they have at least a few games completed without any resignations.
-Before the game starts, explain to all the L1s that we are doing 2v2v2v2(v2), as set teams and make sure they are cool with the custom rules.
-Play. Win condition is flexible, but my initial thought is:
---Leaderboard is determined by the lower teammate. (So if a team is in 2nd and 6th place, they are considered to be in 6th place).
---If either teammate is eliminated, the other teammate is also considered eliminated for purpose of the leaderboard, but may continue to play to seek revenge and influence the board.