[Feature Request] Stat tracking

Strategy, feedback, or anything SUBTERFUGE-related
Wed Nov 18, 2015 2:37 pm

  • ttalaric wrote:Going back to the original point of this thread, I would love to see stat tracking. Stats I can think of off the top of my head:

    Overall stats:
    Most hired specialist
    Most promoted specialist
    Average win time (probably would have to be independent for each player # game)
    Average outposts controlled by the victor at game end
    Average # of mines controlled by the victor at game end
    Maybe a graph of average driller production versus time into the game

    Individual stats:
    Opponent drillers killed (and an average per game)
    Your drillers killed (and an average per game)
    Graph of average driller production versus time into the game
    Graph of average # of outposts versus time into the game
    Your most hired specialist
    Your most promoted specialist
    Your quickest win time

    I'm sure there are a lot more, but point being, this would be an awesome addition to the game.


    These are all great! Perhaps we could do some for diplomacy too? I.e. Avg number of messages sent, number of players contacted, etc.
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    roadkiehl
     
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Sat Nov 21, 2015 6:55 am

  • I think drillers lost/gifted/killed would be great.
    stumbles
     
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Mon Nov 23, 2015 3:21 pm

  • Id also like to see a post-game stat breakdown, like we see in RTS and MOBAs.
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    kevlargolem
     
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Mon Nov 23, 2015 4:29 pm

  • You could have some cool global stats made up of all the games played.
    For instance:
      Total outposts captured
      Total drillers destroyed
      Total messages sent
      Total distance traveled in hours by all subs in all games (this might be hard to count)
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    v3xt
     
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Mon Nov 23, 2015 6:09 pm

  • v3xt wrote:You could have some cool global stats made up of all the games played.
    For instance:
      Total outposts captured
      Total drillers destroyed
      Total messages sent
      Total distance traveled in hours by all subs in all games (this might be hard to count)

    Yes! It would be tons of fun to watch that counter go up :D
    In fact, I might just sit there refreshing the page over and over... maybe it's not such a good thing...
    "Can I make a suggestion that doesn't involve violence, or is this the wrong crowd for that?" -Hoban 'Wash' Washburn, Serenity
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    roadkiehl
     
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Mon Nov 23, 2015 7:23 pm

  • How many captured queens :p
    simon veilloux
     
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Tue Nov 24, 2015 3:54 pm

  • A negative consequence of global stats occurred to me today-- it encourages people to play lots of games all at once, to shoot their stat up faster. Lots of games means less focus on each game, and a diminished experience for everyone.

    To counteract this, I'd suggest any global stats be shown as a per game average. So it would still take into account every game you've ever played, but boil it down to a per game avg. This would ensure people play their best, and don't just spam games for the sake of stat bolstering.
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    kevlargolem
     
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Tue Nov 24, 2015 3:58 pm

  • A negative consequence of global stats occurred to me today-- it encourages people to play lots of games all at once, to shoot their stat up faster. Lots of games means less focus on each game, and a diminished experience for everyone.

    To counteract this, I'd suggest any global stats be shown as a per game average. So it would still take into account every game you've ever played, but boil it down to a per game avg. This would ensure people play their best, and don't just spam games for the sake of stat bolstering.


    I meant global stats for everyone. A combined total of all players statistics. Basically every Queen captured in any game ever.
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    v3xt
     
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Wed Jan 20, 2016 12:23 am

  • Hello everyone! I totally agree with that idea of stats. What the developers are saying about this?
    ngedigk
     
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Fri Jan 22, 2016 10:21 pm

  • Champinoman wrote:This suggestion reminded me of something I had seen in another game that might be a useful addition. The ios game ‘Coup’ (which is free if people want to see what I mean) lets you buy an expansion called ‘Spies’. And this expansion allows you to have 1 spy available per game that lets you either a) hide your stats from others, or b) use that spy to see the detailed stats of one of your opponents. The game is completely playable without it (I don’t have it) and only gives you background information regarding the players general strategy.

    So maybe general averages across the community are available to everybody, but some feature allows you to get the detailed stats off 1 or 2 players in a specific game.


    OMG COUP!!! such a fun game!!

    Before it was on iOS, it was a card game. I play the card game all the time with my family. It's amazing!

    I've played the iOS game but didn't find it as engaging. The fun is trying to find out if the other players are lying - and trying to do that through a phone screen is not as fun.

    I highly recommend Coup to anyone who wants to play a quick secret identity card game for 3-6 players!
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