Tactial Feature Request: Factory Production.

Strategy, feedback, or anything SUBTERFUGE-related

  • pmoney wrote:i'll sometimes try to gift away from outposts that are far from the action to keep drillers spawning on the fronts i need them. But yeah. I like the way it is. I think it adds a layer of strategy. Taking factories you don't need can sometimes be detrimental.

    Thats why generators are arguably just as good as factories late game....
    Kings aren't OP

    "Imagination is more important than knowledge"
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    tw2000
     
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  • tw2000 wrote:
    pmoney wrote:i'll sometimes try to gift away from outposts that are far from the action to keep drillers spawning on the fronts i need them. But yeah. I like the way it is. I think it adds a layer of strategy. Taking factories you don't need can sometimes be detrimental.

    Thats why generators are arguably just as good as factories late game....


    This is why generators are HUGELY underrated
    "Can I make a suggestion that doesn't involve violence, or is this the wrong crowd for that?" -Hoban 'Wash' Washburn, Serenity
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    roadkiehl
     
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