I strongly request to have this as a option to create a new game, that you can set up to 10 hrs of down time each day.
I am playing my 1st game, I find out that if you don't react to other players nightly movement, you will be set back and definitely in a disadvantage. It is so obvious I am surprised that are people who played few games and think it is ok not to check at night.
Last 2 night the game gets tricky, I am projected to win 1st place. After I found out at night going to pee, an ally is sending a large sub fleet to a neutral outpost very close to one of my mine that could take it over,I have to scramble sending reenforcement to the mine from everywhere else nearby to the mine and I cannot go back to sleep for couple of hours. I seriously don't want play any more after this game because it is too much for playing a game.
You need to do certain things in timely fashion. You don't want to give your ally ideas if your defense is too weak and there are huge benefit to break up.
Another night I have to jump from outpost to outpost. But I shouldn't schedule too many waypoints because end output is not decided until that time which is at middle of the night depends on that time's situation. The game is ending soon, don't have the luxury to wait until next morning and then move my fleet.
I don't like the idea I have to come up plans at night because other player's movement. That ruin sleep definitely. I will definitely not play anymore if the option is not there, and I believe serious game players agrees.
It is up to you guys to decide put in this feature or not. When you have it set in the open game, others will see and decide if they want to join or not. It is open information. Which people have similar schedule will play together.
I am willing to pay for the game after playing. I want to play rated game, it is more fun. But last 2 night is too rough and I am seriously thinking quiting after the game because I cannot function properly in day time if I don't get good sleep at night.