
janitorialduties wrote:Topic Update
After sending your folks feedback, Ron sent me this email-thanks for compiling this!
we don't have plans for a rules update at the moment (any specialist tweak counts as a rule update). if we do in the future we'll go over these in details and discuss with the community on the forums.
ron
I talk a bit to them about this email and I'll keep you updated.
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bangerz wrote:ugh I'm giving up
topkilla wrote:bangerz wrote:ugh I'm giving up
On what? Lord Gang Bangerz?
JanitorialDuties:
OH! I get it now. Whoops, I may have sent the community into a frenzy under the guise that the topic was more or less about specialist changes. I'll relay this information to them. Thanks for giving that medal, he already messaged me about it and was ecstatic.
Though I'm a bit confused- about a week ago, the mod Nojo34 posted that you where considering a balancing update. Is this no longer the case?
I apologize for jumping the gun with my last email, I misunderstood the post, as did some of the members.
I would just like to clear it up is all.
Sincerely
Ron:
we did consider it, just haven't acted on it yet, and it might take a while if it happens at all.
silverberg wrote:krygon wrote:I don't know if this has been posted, but one thing I would like to see changed is the specialist, mainly the pirate/assassin/navigator combo that attacks with zero drillers and kills the specialists and then gets away. Even when the sub they are attacking has more drillers.
But they don't get away, if the attack sub is carrying no drillers and the attacker has no Generals at home, the pirate nav assassin kill the specialists, loses the driller fight, then gets carted away by the (probably now assassinated) defender.
krygon wrote: it's quickly becoming unenjoyable as I and others come up against bots.