aclonicy wrote:Haha. I forgot about that. But now I see it I do remember it. Good old Calvin. As I kid I would get into trouble all the time for trying to imitate Calvin.
nojo34 wrote:krygon wrote:I hope that's sarcasm.
I was only being half sarcastic. Think about it, What are the major aspects that you think of when playing Subtefuge?
-Diplomacy. How can you create a bot that can lie and detect lies just from speech patterns alone? If the bot doesn't understand diplomacy it becomes a fish in a barrel
-Specists choice. This ones a little easier, but still hard. Creating a bot that can analyze and understand its situation and then lick the right spec is possible, but it would be challenging.
-tactics. People have been fascinated with AI for as long as computers have been around. I found this comic that fits my point perfectly, and subterfuge is close to the bottom.
krygon wrote:I see, a miss understanding. Bot = another account by a player used to either provide territory or attack or defend.
nojo34 wrote:krygon wrote:I hope that's sarcasm.
I was only being half sarcastic. Think about it, What are the major aspects that you think of when playing Subtefuge?
-Diplomacy. How can you create a bot that can lie and detect lies just from speech patterns alone? If the bot doesn't understand diplomacy it becomes a fish in a barrel
-Specists choice. This ones a little easier, but still hard. Creating a bot that can analyze and understand its situation and then lick the right spec is possible, but it would be challenging.
-tactics. People have been fascinated with AI for as long as computers have been around. I found this comic that fits my point perfectly, and subterfuge is close to the bottom.
tw2000 wrote:Sorry to say but in specialists choice and tactics the best computers would absolutely annihilate us humans 100% of the time. The only advantage we have is diplomacy here... and computers are catching up on that pretty fast as well...
silverberg wrote:tw2000 wrote:Sorry to say but in specialists choice and tactics the best computers would absolutely annihilate us humans 100% of the time. The only advantage we have is diplomacy here... and computers are catching up on that pretty fast as well...
Computers tend to have a hard time predicting the rash, spur-of-the-moment decisions most Subterfugers tend to make at least once at some point in their gaming.
And then there's the fact that 100% of computers have not beaten any of us at this game on the simple virtue that no bot capable of playing this game has yet been coded.