Balance Update Ideas. Ron and Noel want your opinion.

Strategy, feedback, or anything SUBTERFUGE-related

  • Haha. I forgot about that. But now I see it I do remember it. Good old Calvin. As I kid I would get into trouble all the time for trying to imitate Calvin.
    My faith has found a resting place,
    Not in device or creed;
    I trust the ever-living One,
    His wounds for me shall plead.
    I need no other argument,
    I need no other plea,
    It is enough that Jesus died,
    And that He died for me.
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    aclonicy
     
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  • aclonicy wrote:Haha. I forgot about that. But now I see it I do remember it. Good old Calvin. As I kid I would get into trouble all the time for trying to imitate Calvin.

    Try to imitate Calvin? You are my hero.
    Loki: I have an army!
    Tony Stark: We have a Discord.

    Earth's Mightiest Discord Server!

    A new challenger appears! Come join the revolution!

    P.S. Those are actually 3 different links!
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    mathwhiz9
     
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  • I made myself a "genius card" I tried to play Calvinball with my brother once (he didn't like it.) I told my parents a disagreement was "grounds for a divorce" (I didn't actually know what that was at the time) and I still yell "room service" to this day.
    My faith has found a resting place,
    Not in device or creed;
    I trust the ever-living One,
    His wounds for me shall plead.
    I need no other argument,
    I need no other plea,
    It is enough that Jesus died,
    And that He died for me.
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    aclonicy
     
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    Joined: Mon Nov 09, 2015 10:21 am


  • nojo34 wrote:
    krygon wrote:I hope that's sarcasm.

    I was only being half sarcastic. Think about it, What are the major aspects that you think of when playing Subtefuge?
    -Diplomacy. How can you create a bot that can lie and detect lies just from speech patterns alone? If the bot doesn't understand diplomacy it becomes a fish in a barrel
    -Specists choice. This ones a little easier, but still hard. Creating a bot that can analyze and understand its situation and then lick the right spec is possible, but it would be challenging.
    -tactics. People have been fascinated with AI for as long as computers have been around. I found this comic that fits my point perfectly, and subterfuge is close to the bottom.



    I see, a miss understanding. Bot = another account by a player used to either provide territory or attack or defend.
    krygon
     
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  • krygon wrote:I see, a miss understanding. Bot = another account by a player used to either provide territory or attack or defend.


    Oh you mean multi boxing. When I hear the word bot I assume it's a AI or computer playing instead of a player.
    Simply put, my job here is to keep the forums afloat through any means necessary
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    nojo34
     
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  • nojo34 wrote:
    krygon wrote:I hope that's sarcasm.

    I was only being half sarcastic. Think about it, What are the major aspects that you think of when playing Subtefuge?
    -Diplomacy. How can you create a bot that can lie and detect lies just from speech patterns alone? If the bot doesn't understand diplomacy it becomes a fish in a barrel
    -Specists choice. This ones a little easier, but still hard. Creating a bot that can analyze and understand its situation and then lick the right spec is possible, but it would be challenging.
    -tactics. People have been fascinated with AI for as long as computers have been around. I found this comic that fits my point perfectly, and subterfuge is close to the bottom.

    Sorry to say but in specialists choice and tactics the best computers would absolutely annihilate us humans 100% of the time. The only advantage we have is diplomacy here... and computers are catching up on that pretty fast as well...
    Kings aren't OP

    "Imagination is more important than knowledge"
    ----Albert Einstein
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    tw2000
     
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  • tw2000 wrote:Sorry to say but in specialists choice and tactics the best computers would absolutely annihilate us humans 100% of the time. The only advantage we have is diplomacy here... and computers are catching up on that pretty fast as well...


    Computers tend to have a hard time predicting the rash, spur-of-the-moment decisions most Subterfugers tend to make at least once at some point in their gaming.
    And then there's the fact that 100% of computers have not beaten any of us at this game on the simple virtue that no bot capable of playing this game has yet been coded.
    There is no avoiding war; it can only be postponed to the advantage of others.
    - Niccolo Machiavelli
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    silverberg
     
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  • silverberg wrote:
    tw2000 wrote:Sorry to say but in specialists choice and tactics the best computers would absolutely annihilate us humans 100% of the time. The only advantage we have is diplomacy here... and computers are catching up on that pretty fast as well...


    Computers tend to have a hard time predicting the rash, spur-of-the-moment decisions most Subterfugers tend to make at least once at some point in their gaming.
    And then there's the fact that 100% of computers have not beaten any of us at this game on the simple virtue that no bot capable of playing this game has yet been coded.

    Well they would...
    Deep mind probably could, if put to the test...
    Kings aren't OP

    "Imagination is more important than knowledge"
    ----Albert Einstein
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    tw2000
     
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  • I contend that the stacking results from Princesses for Sentries are a double edged sword. Although it allows a greater range for the Sentry, it creates more targets. BUT, since the Sentry can only target one Sub at a time, the greater coverage area makes it so the Sentry can be "tricked" by more players sending decoy Subs to act like chaff.
    energizer316
     
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  • The King, the General, and the Admiral create global effects, as well as local effects. The Revered Elder currently only has local effects. If you made the following changes, it would balance the game more. Give the Elder the global effect of negating ONE of EACH category (King, Admiral, General) that an opponent has when in direct conflict with you. So, if you have an Elder and you are attacked by someone with a King, they do not get the global benefit. If another player is moving Subs between Outposts or attacking a player other than you, they do not lose the Admiral global effect. If someone has two or more of a global effect Specialist, it will take one Elder for EACH of these of the same type. Elders also counters Elders. For instance, your opponent has two Generals and an Elder, but you have two Elders. Your opponent's Elder counters ONE of your Elders, so your remaining Elder counters ONE of opponent's Generals.
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