How to prevent stacking of global abilities?
Don't allow them to stack.
End of thread.
mathwhiz9 wrote:I think everyone here is mental. The devs have an amazing game, and so what if some things are better than others.
r10t-- wrote:mathwhiz9 wrote:I think everyone here is mental. The devs have an amazing game, and so what if some things are better than others.
Ayy! Finally someone who agrees! As I said, the devs aren't going to go through and change all the specialists, just because "it's unbalanced boo-hoo."
topkilla wrote:With the current state of the game, there's very little variation between games. It's all about who can score the most kings.
topkilla wrote:With the current state of the game, there's very little variation between games. It's all about who can score the most kings.
samborin wrote:topkilla wrote:With the current state of the game, there's very little variation between games. It's all about who can score the most kings.
So why are we talking about changes to anything other than the king stacking?
v3xt wrote:topkilla wrote:With the current state of the game, there's very little variation between games. It's all about who can score the most kings.
I would disagree with this, I think only one of the 21 games I've been in has ended in a King race. I've medaled in 1 third of my games and I've never used a king to do it.
topkilla wrote:samborin wrote:topkilla wrote:With the current state of the game, there's very little variation between games. It's all about who can score the most kings.
So why are we talking about changes to anything other than the king stacking?
Because it's a complex problem that expands further than just Kings. Part of the problem is the Kings themselves. Part of the problem is the lack of a good negative ability to counter the positive bailies (overall). Part of it is that theirs a lot of specialists strong in the early game that become extremely weak, or mostly useless, the longer the game goes on.
samborin wrote:If one King and one engineer and one Admiral and one Tycoon are fairly balanced, why not go to the simple solution and remove global effects stacking with each other?
Jacking up navigator to the point of only being usable alongside a speed specialist does nothing for fixing the king stack.