TopKilla Expedition Tournament: Finished - Conner3491 wins!

Strategy, feedback, or anything SUBTERFUGE-related

  • Game 3 results are in!
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    Last edited by roadkiehl on Mon Nov 16, 2015 3:51 pm, edited 1 time in total.
    "Can I make a suggestion that doesn't involve violence, or is this the wrong crowd for that?" -Hoban 'Wash' Washburn, Serenity
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    roadkiehl
     
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  • myqpalzm wrote:
    thestash wrote:In response to Topkillas reply to Myqpalzm, I agree that it's unfortunate and he most likely should not advance. Looking at the current intelligence panel, the only one he could have outmined was brown, gis4gamer, and they had an alliance. Also, looking back at his drillers numbers and my positioning, I don't think he could have affected my neptunium Production in any meaningful manner in the past 48 hours.

    If it were the case that he was swarming all over me or another player and the fact that he was afk for that period of time affected his attacks, I would agree to some extant that it turned out unfair. However, that's not the case and unless he had plans and the ability to overthrow gis4gamer, which may be possible, then he would not have placed in the top 3.


    Like I said in many of my other posts in the forums, I have many things in store that could make me victorious. It's also not my fault that I'm inactive. I still can't access my current game, and I've been auto-resigned.

    But I understand. I know it's tough luck if I somehow could make it to round 2. Good luck to everyone that advances to round 2! I'll wait (im)patiently for the second tournament! I also hope that no weird bugs and glitches shows up again....


    If anything, I'd mention it to Ron and have him look into it. That said, this is just an Expedition Tournament to work out some kinks. ;)
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  • Update: I finally managed to get into the match after it ended. Talk about bad timing...
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    myqpalzm
     
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  • roadkiehl wrote:Game 4 results are in!


    Congrats! Although, you guys are game 3!
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  • game 5 is will end within a day
    Results will be revealed later
    kingtwyf1
     
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  • OK everyone. With the first round of the tournament finishing up, I’ve learned quite a few things that I didn’t initially think of:

    (1) This game is built for 8 players per game. Anything more and you're too far away from everyone. Anything less and a group of 3 players will run the game and knock everyone out.

    (2) The way this tournament is structured, it doesn't encourage players to continue playing if they are losing or behind. Which is not what I wanted or was looking for.

    (3) It's really hard to have things run smoothly when you rely on other people.

    (4) There wasn't enough time between the announcement of game and the start of games.

    (5) There were players who didn't bother to play.



    These are all things I didn't want to happen. And I will keep them in mind for the future.
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  • topkilla wrote:(1) This game is built for 8 players per game. Anything more and you're too far away from everyone. Anything less and a group of 3 players will run the game and knock everyone out.

    This only happens if the players involved let it happen. It is more prone to happen in 6 player (and under) games though. Game 3 would best be described as a 2v2v1v1 which has turned into a 3v2 after a few days.

    topkilla wrote:(2) The way this tournament is structured, it doesn't encourage players to continue playing if they are losing or behind. Which is not what I wanted or was looking for.

    That's no fault of the tournament. That's the fault of the players giving up. With true diplomacy there is ALWAYS a chance and you should never give up until the chance is taken from you via elimination or game end.

    topkilla wrote:(3) It's really hard to have things run smoothly when you rely on other people.

    The method you chose where 1 person was in charge of every game was the best option. Not much you could do there.

    topkilla wrote:(4) There wasn't enough time between the announcement of game and the start of games.

    A lot of the early signups were the ones that never made it into the games. I guess this was to be expected though. In the end there was realistically only 1 game that didn't get enough players. Maybe this would have been less noticeable in 9 games of 10 players; but then you don't seem to like 10 player games so that would have been an issue.
    Champinoman
     
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    Game 6 update. Still a long way to go.
    kspace
     
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  • Game 12 will be over in 2 days.

    Currently, results are as follows:

    Ron, 105np (45 per day), 6 Outposts and 6 Factories
    Freonsk, 65np (63 per day), 8 Outposts and 10 Factories
    Ponnithi, 55np (48 per day), 4 Outposts and 9 Factories
    Zerashi, 18np (22 per day), 5 Outposts and 4 Factories
    EJC7078, 13np (6 per day), 1 Outpost and 4 Factories
    Chinahasowls, Elminated.
    Jvan, Eliminated.

    Thanks for hosting topkilla, was a good game (while I was still in it :) )
    Does China have Owls? Who knows? Lets find out together!

    Taking a break...
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    chinahasowls
     
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  • Game 4 update, 6h 33m in on Day 6:

    Kylf - 36np, 1/8/8
    Druft - 29np, 1/4/3
    jaykay077 - 7np, 1/4/8
    Seethestar - 0np, 0/9/7
    Pondy - 0np, 0/4/1

    Edaneman was eliminated.
    kylf
     
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