
During my last game, I created a simple spreadsheet to collect metadata of each user. I was curious if it would be beneficial towards the end of the game. Turns out I was right!

I created a chart with REAL-WORLD TIMES (My time) in blocks of 30mins. Every time an opponent logged in, I would make a note of the block it fell in.
I wasn't logged in all the time; I just took screenshots whenever I did to collect the data. After 2-3 days I had build up a fairly comprehensive pattern of each user's activity -- enemies and allies.
(Screenshot: User Activity Times. The NSA would be proud.)

Towards the end of the game this data proved invaluable. An ally betrayed me, as I was able to launch a pirate/nav/assassin combo right at the start of their "sleep" or "at work" inactivity period. This, plus some luck, gave me a headstart of hours before they could react.
(Screenshot: Red User Login times)
Obviously it's not a perfect system, as notifications may alert an enemy. And I must stress it was *not* my intention to cheat, but mere curiosity of what the data would look like and whether it would be beneficial.
Perhaps this is what Braxo did to psych RoadKhiel in their awesome exhibition match?
