Specialist idea: Beast Tamer

I have wanted to try and make a beast tamer for a long time but I wanted it to be balanced and interesting. This is what I eventualy settled on
Beast tamer
While at an outpost he produces 1 tamed squid every 24 hours. This squid can be launched like a sub and cannot carry drillers or specialists. The squids do not receive bonuses from global effects. If engaged in sub to sub combat the squid is concidered to have 10 drillers. When it reaches an opponents outpost it laches on to the side. This outpost cannot charge thier shield. Your opponent can use 10 drillers to remove the squid (much like drilling a mine).
Any thoughts about functionality or balance?
Beast tamer
While at an outpost he produces 1 tamed squid every 24 hours. This squid can be launched like a sub and cannot carry drillers or specialists. The squids do not receive bonuses from global effects. If engaged in sub to sub combat the squid is concidered to have 10 drillers. When it reaches an opponents outpost it laches on to the side. This outpost cannot charge thier shield. Your opponent can use 10 drillers to remove the squid (much like drilling a mine).
Any thoughts about functionality or balance?