Resigned Players

I feel like it might be a good idea to gradually decay the drillers and/or shields on inactive bases.
We had someone drop out of our game on the 2nd or 3rd day who didn't do much in the beginning, but had 3 factories that continued to produce until he resigned. This resulted in factories with 70+ drillers and 20 shields before he resigned, which for the majority of the game was pretty unassailable even though nobody controlled that space.
I was adjacent to him and am just now in the process of taking over those abandoned factories at day 6-7. Even then, it is of questionable benefit and I probably just should have used those drillers to build another mine. It was actually more beneficial for me to have a 'wall' on one side of my territory that nobody wanted to bother going through for most of the game.
Decaying things back to a neutral state over time seems like it would be a reasonable way to approach that and make sure the space was reclaimed and utilized for gameplay.
(P.S. For some reason, when he resigned a gray/captured thief started heading toward my nearest base in an empty sub and did nothing when he arrived. Not sure what caused that.)
We had someone drop out of our game on the 2nd or 3rd day who didn't do much in the beginning, but had 3 factories that continued to produce until he resigned. This resulted in factories with 70+ drillers and 20 shields before he resigned, which for the majority of the game was pretty unassailable even though nobody controlled that space.
I was adjacent to him and am just now in the process of taking over those abandoned factories at day 6-7. Even then, it is of questionable benefit and I probably just should have used those drillers to build another mine. It was actually more beneficial for me to have a 'wall' on one side of my territory that nobody wanted to bother going through for most of the game.
Decaying things back to a neutral state over time seems like it would be a reasonable way to approach that and make sure the space was reclaimed and utilized for gameplay.
(P.S. For some reason, when he resigned a gray/captured thief started heading toward my nearest base in an empty sub and did nothing when he arrived. Not sure what caused that.)