Pirate gives away sub

Strategy, feedback, or anything SUBTERFUGE-related
Mon Nov 30, 2015 10:44 pm

  • When a pirate in your sonar range is shown its trajectory targeting a sub outside your sonar range, it shows the place of the target currently, and also shows the place of the target when it is intercepted. You can actually work out a lot of information from this, which I don't think is intentional.

    Firstly, you can see where the sub is, and the direction of where it is heading. This basically allows you to work out which outpost the sub is left and where it is going. You can also work out some speed factors of the sub. You just compare the short 'actual' trajectory of the pirate to the distance between the target where it is now and the target at interception. Also, you can estimate how many drillers it has (less than what is on the pirate's sub). This can be made more accurate by sending some drillers to the pirate owner's outposts and the outpost of the person being targeted to see any global effects they might have.

    This isn't intentional right?
    Kings aren't OP

    "Imagination is more important than knowledge"
    ----Albert Einstein
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    tw2000
     
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Mon Nov 30, 2015 11:56 pm

  • tw2000 wrote:When a pirate in your sonar range is shown its trajectory targeting a sub outside your sonar range, it shows the place of the target currently, and also shows the place of the target when it is intercepted. You can actually work out a lot of information from this, which I don't think is intentional.

    Firstly, you can see where the sub is, and the direction of where it is heading. This basically allows you to work out which outpost the sub is left and where it is going. You can also work out some speed factors of the sub. You just compare the short 'actual' trajectory of the pirate to the distance between the target where it is now and the target at interception. Also, you can estimate how many drillers it has (less than what is on the pirate's sub). This can be made more accurate by sending some drillers to the pirate owner's outposts and the outpost of the person being targeted to see any global effects they might have.

    This isn't intentional right?


    You could do this without a pirate. You can find origin and destination by simply matching the trajectory lines.
    You can even tell when it left by looking at how far the sub has gotten.
    As for speed, you can always see a sub's speed factor when it is selected.
    I'm not sure on this but I believe global effect hires are announced publicly even if you cant see them.
    As for the bit about the outpost, I don't believe you can initiate a battle with an outpost you can see and get information from it.
    "Nobody exists on purpose. Nobody belongs anywhere. We're all going to die. Come watch TV."
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    janitorialduties
     
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Tue Dec 01, 2015 1:50 pm

  • janitorialduties wrote:
    tw2000 wrote:When a pirate in your sonar range is shown its trajectory targeting a sub outside your sonar range, it shows the place of the target currently, and also shows the place of the target when it is intercepted. You can actually work out a lot of information from this, which I don't think is intentional.

    Firstly, you can see where the sub is, and the direction of where it is heading. This basically allows you to work out which outpost the sub is left and where it is going. You can also work out some speed factors of the sub. You just compare the short 'actual' trajectory of the pirate to the distance between the target where it is now and the target at interception. Also, you can estimate how many drillers it has (less than what is on the pirate's sub). This can be made more accurate by sending some drillers to the pirate owner's outposts and the outpost of the person being targeted to see any global effects they might have.

    This isn't intentional right?


    You could do this without a pirate. You can find origin and destination by simply matching the trajectory lines.
    You can even tell when it left by looking at how far the sub has gotten.
    As for speed, you can always see a sub's speed factor when it is selected.
    I'm not sure on this but I believe global effect hires are announced publicly even if you cant see them.
    As for the bit about the outpost, I don't believe you can initiate a battle with an outpost you can see and get information from it.

    wait do you understand what I mean? How do you even know that a sub exists if its not in your sonar range? What trajectory lines? How do you select the sub when you can't see it?
    Global effects are announced publicly but sometimes its easier to just see what happens at an enemy outpost. If you plan a battle with an outpost you just click the button that tells you whats going to happen and you can see all the global effects that another player has
    Kings aren't OP

    "Imagination is more important than knowledge"
    ----Albert Einstein
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    tw2000
     
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Wed Dec 02, 2015 2:39 pm

  • Brilliant.

    I don't think that is intentional. However, the only fix would be to make it so you cannot see the line of Pirate-to-target. only the actual trajectory of the enemy pirate. however, that would get quite confusing for micromanaging details.

    So I imagine it will stay, and we get slight bonus information if you feel like zooming in a lot outside of your sonar :)
    Diplomacy, is the art of letting somebody else have your way.

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    azrael_254
     
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