Double Hire Deterrent strategy

Very simple strategy which gives great uncertainty to your opponent mostly when defending, but also when attacking.
The basis is that when in a non-critical situation, simply having 2 hires can be a better deterrent than a security chief or double agent.
Simply having the POSSIBILITY of a dangerous combo, previously 33% (3 specialists), now 89% (9 possible combos), can be enough to discourage a player from sending an attack, since your combo could be a speed+offensive, aggressive+defensive, or any other combo.
So what are your thoughts? Do you guys think this works? Is it worth the non-immediacy of getting a specialist as soon as they're available to hire?
The basis is that when in a non-critical situation, simply having 2 hires can be a better deterrent than a security chief or double agent.
Simply having the POSSIBILITY of a dangerous combo, previously 33% (3 specialists), now 89% (9 possible combos), can be enough to discourage a player from sending an attack, since your combo could be a speed+offensive, aggressive+defensive, or any other combo.
So what are your thoughts? Do you guys think this works? Is it worth the non-immediacy of getting a specialist as soon as they're available to hire?