Don't wan't to be rude or anything but as this is an alpha i guess all feedback can be valuable. This subject is related to my first topic here
Please consider this as only my (and some of my friends who im playing with) point of view. It will be my last feedback before the full game and some hypothetic "fast" modes.
Short story: i find the game almost perfect, the gameplay, the arts, the timemachine etc but i think the scale of the game is so big that it could be a deal breaker for some (many?) people after their first game.
Long story:
I' don't know what is the targeted age, 25-45 yo active people maybe ? One of my first game is one week old and people are leaving it. The thing is the scale and the Time Machine mechanic doesn't only makes you check your phone every 2-4 hours and let you prepare your moves, it's makes you obsessed with the game.
It's paradoxal: because a game took so long you think that it should be slow and casually played but it's the opposite that happened (for me), i was thinking too much about it and the more i invested time in it the more it required my attention and the more it would get me frustrated if someone resign or get aft from the game. I can already fell the frustration:
you planed some pretty moves including chat and diplomacy and then you realize that the one you were targeting haven't login since 18hours...
In few words: investing time in this game is too risky. And yes, "it's just a game" but it's real time you're putting in it.
At first it frustrated me... Until i get bored, not bored by the game itself but by the fact that i knew that i couldn't invest more time in it, I'm working full time and only within an half week in the game i can see that the scale of the game could makes me very underproductive.
It's why i think the scale is wrong: either the game should be like all this web strategy game where things needs days or week to move/build or it should be faster, a two weeks game require too much attention for "normal" people.
Or at least, and you should consider testing it soon, let the choice of the maximum length. I think duration of a game should be taken seriously.
I know that an afternoon or even less long game will took of away a lot of the diplomacy aspect of the game but at least i will retain people from resign or getting bored.
Please again, i may be totally wrong and it can be the frustration who speaks but i had to say it.
Have you some statistics about your average current player? Do they keep playing after 1-3 games?
That said, i wish you the best to the next and will follows the progression of the game carefully.
Cheers