can i bring back the negative shield charge discussion, in a different way? wouldnt having two kings be stressful on a guy? i bet if he had to please three masters he would be so stressed he could barely eat, let alone fight.
what if you added a morale factor, that only took place when defending one of the kings lands (any of the stuff you own) (didnt apply to attacking,) and applies at a declining rate as the sub distances from home and gets more towards distant adventures?
say, every king adds -20 morale, which makes your army 20 drillers weaker, but for every tick you travel away from your outpost (unless headed for your own outpost) you gain .2 morale, so in an hour youll have a -18. in a standard 12 hour travel time youd gain all of that back, and have a full king attack, but if an enemy pirate hit you two hours after launching, youd still have a -16 morale, this making the king defendable, (note: morale would increase by .2 per hour per king owned, so that you could always utilize full attacl while still suffering the negative stacking effect and make the king more defendable.)