Strategy, feedback, or anything SUBTERFUGE-related
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Re: Competitive Guide

Mon Jan 04, 2016 12:57 am

Ok, Specialist guide is up and starts on the second post of the thread. I plan to add a quick-list ranking at the end, and also will add color to especially good/bad combos.

...I imagine people will have some criticisms on this spec breakdown: bring it. -- if you are convincing enough I might make edits.

Re: Competitive Guide

Mon Jan 04, 2016 10:20 am

Just a note on the Sabo's, I'd say they combo well with sentries, as it doubles the time your sentry can fire at the enemy sub. Also you should maybe mention that you shouldn't send them out until right before the enemy sub arrives.

Re: Competitive Guide

Mon Jan 04, 2016 12:42 pm

Double Agent combos with Admiral to make... the Triple Agent
Janitorial Duties has a video floating around somewhere of the most perfect Triple Agent wrecking ball I've seen

Re: Competitive Guide

Mon Jan 04, 2016 2:44 pm

I think I found the DA vids. One of these two, right?

DAY 1-3: https://www.youtube.com/watch?v=dfyr4VpM17g

DAY 4-7: https://www.youtube.com/watch?v=_RXCLPUM_nU&index=2&list=PLZteRKlPp32i4yaCuAo4jRa-JqCxLV3r9[/quote]

Could you give me the time stamp where he talks about it, cause I couldnt find it.
______
@vext- sab edited.

Re: Competitive Guide

Mon Jan 04, 2016 3:55 pm

Nope here it is
https://www.youtube.com/watch?v=NDqcybdvR0E

I couldn't find it on forum but it's the only other video that JD has uploaded to youtube so I found it that way

Re: Competitive Guide

Thu Jan 07, 2016 9:26 am

6payh wrote:Nope here it is
https://www.youtube.com/watch?v=NDqcybdvR0E

I couldn't find it on forum but it's the only other video that JD has uploaded to youtube so I found it that way


That was well executed, ty for this.

Re: Competitive Guide

Sun Jan 17, 2016 9:14 pm

Oh snap.

There's no way that was intended by the dev's.

At least if they have an admiral too it won't work...I think.

Re: Competitive Guide

Sun Jan 17, 2016 10:30 pm

Why wouldn't it be intended? It's very clever and comborific.

But honestly triple agent is super edge case. A better opponent can send a stream of subs that just can't be triple agented.

Re: Competitive Guide

Sun Apr 03, 2016 6:31 pm

Might be good to add that Security Chiefs can be an effective counter to Kings, since the Kings sill have to waste 30 drills to take a 30-shield outpost; which will make a deserted outpost with 30 shield much less attractive to attack than a neighboring outpost with 10 shields and 20 drills.

Re: Competitive Guide

Thu Nov 10, 2016 4:55 am

Look at me necroing a thread which is older than the hills! I was rereading this guide and it just occured to me, "Why don't we have this stickied?" Sure, it is a little dated, but it is a shame that many newer players might never see such an all-encompassing guide of Subterfuge.

So let me cast the first vote to sticky this thread!
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