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[SPECIALISTS] New ideas and improvements

PostPosted: Mon Jan 04, 2016 6:31 am
by lelouchzero
Hello there! I have a question but before that, I want to thank you for SUBTERFUGE, a nice and addictive game, not only that but the way you bluff, you bretray your opponents, it's simply amazing, totally my kind of game. So here is the question: have you ever heard of the strategy game R.U.S.E.? I was wondering: is it possible to implement some of their ruses in SUBTERFUGE? We already have the ruse "Blitz plan" with the specialist Lieutenant/General but is it possible to integrate the other ruses. I'll give you a link (http://ruse.wikia.com/wiki/Ruses) listing all ruses in the game R.U.S.E. and thank you again for your work, keep it up!

Re: [SPECIALISTS] New ideas and improvements

PostPosted: Mon Jan 04, 2016 1:32 pm
by pandasecret
Hmm, I have RUSE but never got around to playing it yet (and yes I did get it because of its strategic aspect), but I think Subterfuge is based off not having surprise factors (mainly the last 3 ruses on the wiki). However, a specialist idea that could decoy/hide itself/others/drillers has been floating around.
I would not want the ability to uncover enemy future movements (removes the subterfuge).
TLDR: I think ruses would be a bad idea for Subterfuge, given its 100% deterministic playstyle, although a decoy/stealth specialist might work.

Re: [SPECIALISTS] New ideas and improvements

PostPosted: Mon Jan 04, 2016 10:00 pm
by lelouchzero
OK OK ;) Thanks for the answer !