Can someone help me understand what happened here.

Strategy, feedback, or anything SUBTERFUGE-related

  • Hello boys and girls of all ages.

    I was hoping someone could help me understand the sequence of events that go on to explain what happens as me and the opposing player are both perplexed. I'll lay out the 2 outposts, the subs, and the specialists involved.

    Opposing Player (O/P) has the following:

    Outpost: Factory
    Driller Count: 77
    Specialists: 2x Assassin, 1x Engineer, 1x Infiltrator, 1x General, 1x Pirate, 2 Saboteur
    Shields: 20

    I have the following:

    Outpost: Factory
    Driller Count: 2
    Specialists: 1x Queen, 1x Minister of Energy, 1x Foreman, 1x Double Agent, 1x Security Chief
    Shields: 50

    O/P sends a force of 47 containing a General, an Infiltrator, and a Saboteur

    I send a force of 0 with a Double Agent.

    The game is telling me that they collide. Both subs are reduced to 0. Then they both carry on with their original paths. Therefore his 0 sub with 3 specialists thud against my shield of 50. Taking my Driller count of 2 away. I then capture the O/P specialists.

    My Double Agent continues on his course to the O/P outpost. He hits the outpost but my Double Agent just disappears. He isn't captured. He doesn't join the O/P. He just disappears.

    The combat preview states the following:

    Myself

    0 Drillers
    Double Agent

    O/P

    47 Drillers
    General
    Infiltrator
    Saboteur

    O/P Saboteur damages my Sub
    My Double Agent defects and ends the combat.

    Power (For both sides):
    0
    = 0 Total



    My question is what happens for the Double Agent to no longer defect, my sub to not return from the Saboteur, and me not gain the O/P's specialists but, instead, capture them?

    Thank you for your help.
    meladrakara
     
    Posts: 2
    Joined: Tue Jan 05, 2016 12:07 pm


  • It might be easier to help if you could post a couple of screenshots.
    "Can I make a suggestion that doesn't involve violence, or is this the wrong crowd for that?" -Hoban 'Wash' Washburn, Serenity
    User avatar
    roadkiehl
     
    Posts: 777
    Joined: Sat Aug 29, 2015 12:43 pm
    Location: Above It All


  • The Double Agent disappears because he was killed by O/P Outpost's assassin, meaning he still belonged to you.
    Double Agent defecting effect only triggers during sub to sub combat, not sub to outpost.
    The confounding factor here is why the Double Agent only triggered his driller killing ability, but did not convert O/P's specialists.
    Reporting from the Bridge
    User avatar
    pandasecret
     
    Posts: 648
    Joined: Wed Oct 21, 2015 3:53 am


  • Here's what I believe happened
    Sub 1 is your sub of DA
    Sub 2 is your opponent's sub of 3 specialists, notably a saboteur

    Sub 1 heading away from you, sub 2 heading towards you

    The two subs collide and saboteur's effect occurs before DA's, thus the saboteur's effect occurs

    Now sub 1 becomes your opponent's sub but also reversed course due to saboteur
    Sub 2 becomes your sub of 3 specialists, notably a saboteur

    So now sub 1 is your opponent's sub with a DA, heading towards you
    And now sub 2 is your sub, 3 specialists including saboteur, heading towards you

    Apparently they collide again due to the course change

    After this collision sub 1 gets affected by the saboteur again, reversing course to move away from you again
    The DA on sub 1 reverts to your side
    sub 2 continues on its journey towards you again, but the DA has caused the specialists to switch sides again, so now they're your opponent's specialists again

    As for the disappearing DA at the end of his journey, he is killed by an assassin I guess
    6payh
     
    Posts: 170
    Joined: Wed Oct 21, 2015 4:25 pm


  • 6payh wrote:Here's what I believe happened
    Sub 1 is your sub of DA
    Sub 2 is your opponent's sub of 3 specialists, notably a saboteur

    Sub 1 heading away from you, sub 2 heading towards you

    The two subs collide and saboteur's effect occurs before DA's, thus the saboteur's effect occurs

    Now sub 1 becomes your opponent's sub but also reversed course due to saboteur
    Sub 2 becomes your sub of 3 specialists, notably a saboteur

    So now sub 1 is your opponent's sub with a DA, heading towards you
    And now sub 2 is your sub, 3 specialists including saboteur, heading towards you

    Apparently they collide again due to the course change

    After this collision sub 1 gets affected by the saboteur again, reversing course to move away from you again
    The DA on sub 1 reverts to your side
    sub 2 continues on its journey towards you again, but the DA has caused the specialists to switch sides again, so now they're your opponent's specialists again

    As for the disappearing DA at the end of his journey, he is killed by an assassin I guess

    Looks like this is the best answer. The bolded part shows that they collide again because of the General's speed boost, catching up to the DA but too fast to notice.
    Also 6PAYH, you beat JD and I to the answer by mere minutes!
    Reporting from the Bridge
    User avatar
    pandasecret
     
    Posts: 648
    Joined: Wed Oct 21, 2015 3:53 am


  • Hello Boy or Girl of any age.
    So I drew this all out on paper to better understand the situation and here is my assumption on how things happened.

    This is the only way it makes sense to me? Lets assume Red(you) outpost is in the South and Blue(oponent) is in the North

    So subs collide
    Red Going North 0 Drillers Double Agent Red

    Blue Going South 47 Drillers General, Sabotuer, Infiltrator (Gen,Sab,Infil) .5 Speed boost

    Sab procs- 0 Drillers and DA now are set to go South
    DA procs- Drillers destroyed- DA turns Blue, Gen,Sab,Infil turn Red
    _____________________

    Red going South Gen,Sab,Infil catch up to Blue going south DA due to .5 Speed boost
    Subs collide

    Sab procs- 0 drillers and DA are now set to go North
    DA procs- DA turns Red, Gen,Sab,Infil, turn Blue (original colors now)

    _____________________
    DA runs into Assassin and gets shanked- Lucky he didn't send a driller to convert it to his side.
    Gen, Sab, and Infil don't have enough manpower to burn through that shield. General takes out 2 drillers out of spite.


    So Yeah thats it. I think.
    Hope it is clear to ya.

    Also post this in Questions next time plox :lol:
    "Nobody exists on purpose. Nobody belongs anywhere. We're all going to die. Come watch TV."
    User avatar
    janitorialduties
     
    Posts: 550
    Joined: Wed Nov 11, 2015 1:27 pm
    Location: Idaho- USA


  • This is the second post I've seen about weird double agent/saboteur action.
    "You want to believe that there’s one relationship in life that’s beyond betrayal. A relationship that’s beyond that kind of hurt. And there isn’t."
    -Caleb Carr
    User avatar
    v3xt
     
    Posts: 426
    Joined: Tue Oct 27, 2015 8:38 pm


  • v3xt wrote:This is the second post I've seen about weird double agent/saboteur action.


    Kind of a weird counter that I never thought of. I might just have to add it to the wiki :D
    "Nobody exists on purpose. Nobody belongs anywhere. We're all going to die. Come watch TV."
    User avatar
    janitorialduties
     
    Posts: 550
    Joined: Wed Nov 11, 2015 1:27 pm
    Location: Idaho- USA


  • Hello everyone.

    Thank you for your many responses. I've let the other player know why it happened.

    Y'all are stars.
    meladrakara
     
    Posts: 2
    Joined: Tue Jan 05, 2016 12:07 pm


  • janitorialduties wrote:
    v3xt wrote:This is the second post I've seen about weird double agent/saboteur action.


    Kind of a weird counter that I never thought of. I might just have to add it to the wiki :D

    Using this method, when a sub is sent at you with anything, you can take control of all enemy specialists and kill all enemy drillers using only 1 driller (the driller that converts your DA back onto your side.) I discovered this in one of my first games :P at that time I posted it in the questions topic.
    THerefore, NEVER send an attack with a sabotuer when your opponent can get/has a DA
    Kings aren't OP

    "Imagination is more important than knowledge"
    ----Albert Einstein
    User avatar
    tw2000
     
    Posts: 1135
    Joined: Sat Oct 17, 2015 3:52 pm
    Location: New Zealand

Next


Return to General




Information
  • Who is online
  • Users browsing this forum: No registered users and 11 guests
cron