Specialist Ranking - Quick List
Posted: Sat Jan 09, 2016 12:39 pm
I was gunna put this into my big guide (http://forums.subterfuge-game.com/viewtopic.php?f=5&t=1470), but that guide is already too long. Also the whole point of this list is to be a quick reference, which wouldn’t be very quick buried deep in the main guide.
Yes, this list is somewhat inconsistent with my Specialist breakdown in the main guide, but I think this list is better in terms of superiority, while the guide breakdown is better for an in depth breakdown of each spec and basics on how to use them.
And before people get on my ass, yes, the strength of each spec is heavily dependant on the situation. This list is based on averages. It also takes everything into account-- combo potential, promotion potential, number of hires needed, etc. Also note that there is no “Offense” list because my perspective is already offensively focused anyway, so an Offense list would be very similar to the Overall, except Thief and Infiltrator would be a bit higher. Also note the Turtle lists are not in order. It's mostly a cocktail that just gets stronger the more you add to it.
__________
Overall Value:
1. Admiral
2. Smuggler
3. Tinkerer
4. Tycoon
5. King
6. Navigator
7. Helmsman
8. Minister of Energy
9. Pirate
10. Engineer
11. Foreman
12. Inspector
13. Security Chief
14. General
15. Sentry
16. War Hero
17. Hypnotist
18. Lt.
19. Thief
20. Assassin 2x
21. Double Agent
22. Martyr
23. Revered Elder
24. Princess
25. Diplomat
26. Intelligence Officer
27. Infiltrator
28. Saboteur 2x
__________
Defense:
1. Smuggler
2. Tycoon
3. Admiral
4. Inspector
5. Sentry
6. Engineer
7. Security Chief
8. Foreman
9. Double Agent
10. Assassin 2x
11. Navigator
12. Helmsman
13. General
14. War Hero
15. Martyr
16. King
17. Diplomat
18. Revered Elder
19. Princess
20. Lt.
21. Pirate
22. Saboteur 2x
23. Intelligence Officer
24. Hypnotist
25. Tinkerer
26. Thief
27. Minister of Energy
28. Infiltrator
__________
Turtle Makers
King, Inspector, Revered Elder, Martyr, Double Agent, War Hero, Navigator, Sentry, Saboteur, Assassin 2x, Lt., Foreman
Turtle Breakers
Revered Elder, Assassin 2x, Martyr, Navigator, drill killers
__________
By all means, put up your own list if you think I’m very wrong, or if you think just a few specs are out of place, it might be easier to just say Tinker +3, Sentry -4, etc.
Yes, this list is somewhat inconsistent with my Specialist breakdown in the main guide, but I think this list is better in terms of superiority, while the guide breakdown is better for an in depth breakdown of each spec and basics on how to use them.
And before people get on my ass, yes, the strength of each spec is heavily dependant on the situation. This list is based on averages. It also takes everything into account-- combo potential, promotion potential, number of hires needed, etc. Also note that there is no “Offense” list because my perspective is already offensively focused anyway, so an Offense list would be very similar to the Overall, except Thief and Infiltrator would be a bit higher. Also note the Turtle lists are not in order. It's mostly a cocktail that just gets stronger the more you add to it.
__________
Overall Value:
1. Admiral
2. Smuggler
3. Tinkerer
4. Tycoon
5. King
6. Navigator
7. Helmsman
8. Minister of Energy
9. Pirate
10. Engineer
11. Foreman
12. Inspector
13. Security Chief
14. General
15. Sentry
16. War Hero
17. Hypnotist
18. Lt.
19. Thief
20. Assassin 2x
21. Double Agent
22. Martyr
23. Revered Elder
24. Princess
25. Diplomat
26. Intelligence Officer
27. Infiltrator
28. Saboteur 2x
__________
Defense:
1. Smuggler
2. Tycoon
3. Admiral
4. Inspector
5. Sentry
6. Engineer
7. Security Chief
8. Foreman
9. Double Agent
10. Assassin 2x
11. Navigator
12. Helmsman
13. General
14. War Hero
15. Martyr
16. King
17. Diplomat
18. Revered Elder
19. Princess
20. Lt.
21. Pirate
22. Saboteur 2x
23. Intelligence Officer
24. Hypnotist
25. Tinkerer
26. Thief
27. Minister of Energy
28. Infiltrator
__________
Turtle Makers
King, Inspector, Revered Elder, Martyr, Double Agent, War Hero, Navigator, Sentry, Saboteur, Assassin 2x, Lt., Foreman
Turtle Breakers
Revered Elder, Assassin 2x, Martyr, Navigator, drill killers
__________
By all means, put up your own list if you think I’m very wrong, or if you think just a few specs are out of place, it might be easier to just say Tinker +3, Sentry -4, etc.