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Game mode: Auctioned Hire (7 votes)
For every hire except the first, a person must put up one of their specialists on auction (starting bid 20 drillers, promoted specialists 50 drillers which anyone can bid on for nine hours. Person selected to auction a specialist is set by predetermined order. The winner then must exchange a gift of drillers to the person with the sold specialist, and no other player may capture or interfere during this process including the origin and receiving outposts. The movement of the pay and sale must happen one hour after the bidding period. If an auction happens between two allies, the driller and specialist transfer still has to occur. If no one auctions within 9 hours, the auctioneer retains their specialist. Winner of the specialist is determined by the highest amount at the end of the nine hour period, announced in alternate public chat (a "private" message addressed to all players like in ESG 01). Random map, Mining Victory. Will be set up as 10 player game, and start with an 8 hour setup as a 8 player game.
Google sheets link to auction order and records: https://docs.google.com/spreadsheets/d/ ... sp=sharing
Participants (one game):
Pandasecret (host)
r10t--
v3xt
zerashi
kingtwyf1
tw2000
thekorfballer
square
Not playing:
mathwhiz9, blanc