So I wanted to come up with a new specialist because it keeps my game dev muscle well worked so here is a new specialist I thought of.
Scientist
Global: Reactors produce an additional 10 energy. When counting outposts for your mines reactors count as 2. Local: if at a reactor all subs launched from that reactor travel at double the speed of a normal sub.
He has a few uses. All of your reactors are more effective in terms of both energy and NP. His local effect is also useful but only at a reactor. What are your thoughts?