Poll: If an update could have 3 last things...

At this point, there may only be 1 or 2 more updates to the game before our devs move on to new projects. Given that each update has included about 3 things, if you could choose which 3 things the next update has, which 3 would they be? Remember that the things you DONT choose would then probably never be added to the game.
If your choices have been discussed on the forums before, theres no need to open up discussion about that specific idea again in this thread. However, links to the threads where they were discussed are encouraged.
Here's a list of some of the most popular ideas (feel free to add any I have left out, if you'd vote for it over everything else on the list):
-Make anonymous anonymous (hide online indicator in completed games, prohibit friend invite in public games)
-A new specialist or two
-Nerf the King (and other spec balances)
-Fix bugs and/or illogical mechanics (like launch window exploits)
-Make the joining process fair (prevent quitting out of bad seats, give late joiners equal time for diplomacy, etc)
-Fix domination mode (We never made a thread about this, but domination is pretty broken. Id suggest significantly lowering the number of outposts required for win, or set a master clock limiting how long a game lasts)
-Interface improvements (links for outposts, option to hide notifications for certain games)
-Mute option
-Hide medal option
-New monetization options (like a color pack)
-Guild/Clan feature
-New game mode (like King of the Hill, etc)
-Tournaments (this would likely be a massive undertaking if work hasnt already been started. might not be realistic at this point. if you choose this, make this your only choice!)
-Quick Games (lasting between 1-3 hours each. also a big undertaking. If chosen, make it your only choice).
If your choices have been discussed on the forums before, theres no need to open up discussion about that specific idea again in this thread. However, links to the threads where they were discussed are encouraged.
Here's a list of some of the most popular ideas (feel free to add any I have left out, if you'd vote for it over everything else on the list):
-Make anonymous anonymous (hide online indicator in completed games, prohibit friend invite in public games)
-A new specialist or two
-Nerf the King (and other spec balances)
-Fix bugs and/or illogical mechanics (like launch window exploits)
-Make the joining process fair (prevent quitting out of bad seats, give late joiners equal time for diplomacy, etc)
-Fix domination mode (We never made a thread about this, but domination is pretty broken. Id suggest significantly lowering the number of outposts required for win, or set a master clock limiting how long a game lasts)
-Interface improvements (links for outposts, option to hide notifications for certain games)
-Mute option
-Hide medal option
-New monetization options (like a color pack)
-Guild/Clan feature
-New game mode (like King of the Hill, etc)
-Tournaments (this would likely be a massive undertaking if work hasnt already been started. might not be realistic at this point. if you choose this, make this your only choice!)
-Quick Games (lasting between 1-3 hours each. also a big undertaking. If chosen, make it your only choice).