janitorialduties wrote:
Adopt a Specialists
Queen
Assassin
Infiltrator
Lieutenant
Pirate
Thief
Double Agent
Inspector
Martyr
Reverend Elder
Saboteur
Sentry
Smuggler
Diplomat
Foreman
Helmsman
Intelligence Officer
Navigator
Princess
Tinkerer
Admiral
Engineer
General
King
Minister of Energy
Tycoon
War Hero
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Already called in scripting
Script Completed
Here's how I personally think the specialist Video's [http://forums.subterfuge-game.com/viewtopic.php?f=5&t=2000] should be done in this order-
1 Script explaining
/ \
2 Screenshots/Footage Voice
\ /
3 Combined Product.
So I would like to go about making separate Topics for each step, to organize it and give a little room to allow discussion.
I'll be using the Draft Martyr from the previous with a few additions as a skeleton for future specialist scripts. Voice may do the the specialist readings at their own leisure. I want this to be fun, not a rushed hell- but consistent.
1. Specialist Name
2. Decription
3. Combat Priority
4.Specialist Summary of Style and Role
- Explanation of Solo Uses
- Specialist Combo Uses
5. Overall Synergies
6. Counters
Martyr
EDITTED TO FIX FLUIDITY SO ITS EASIER TO READ WITHOUT EDITTING IT!
The Martyr is a Defensive hire who's description reads
Destroys all subs and outposts within the Martyr's blast radius when participating in combat. Blast radius is 20% of standard sonar range.
The Martyr has a combat priority of 1. This means that her ability will activate before all other specialist or driller interactions
Role
The Martyr is a dangerous specialist to use for both the enemy and the owner.
The Martyr can be used as a Deterrent, a Queen Seeker, or a Death sub destroyer.
Because the Martyr blows up in any instance of combat either at an outpost or otherwise, it is vital to prevent early detonation, as this can result in a wasted hire or at its worst, damage your own subs and outposts.
-Using the Martyr as a Defensive Deterrent-
This requires posting the Martyr at a choke point with a ton of drillers or defensive specialist forcing your opponent to make a decision-
Risk sending enough forces to overtake the outpost- to which you respond by sending your martyr to intercept
- or try to blow the martyr up with smaller subs- to which you respond by moving your martyr.
Martyr Comboes
The Bait and Switch- A defensive maneuver
The Bait and Switch consists of a Martyr and a speed specialist- ideally the Smuggler
Hide the Smuggler and Martyr from opponents sonar range and wait for them to use a large sub. Send the martyr to the targeted outpost and leave the Martyr. Evacuate the other drillers/ specialists using the Smuggler.
Be sure to leave enough time as to not be caught up in the explosion.
The Queen Hunter- Eliminator
This Variation of the Queen hunter consists of a Pirate, a Navigator, and a Martyr.
The Navigator is a fantastic specialist to pair up with Martyr, as it makes it untargetable by conventional means, adding a pirate to this allows you to target other subs.
If you can see the opponents Queen, send this combination directly at her outpost. If she tries to escape target her sub using the pirate.
With the martyr, you don't necessarily have to directly hit the queen- the blast radius can also catch her and eliminate her. This combo also cannot be countered by a reverend elder.
Overall Synergies for the Martyr include:
The War Hero, Inspector, and Smuggler when using her as a deterrent and the Pirate and Navigator when seeking to use her offensively.
Martyrs are severely countered by Pirates, as they can target the sub the Martyr is on and detonate her before she reaches her target.