Specialist Idea - Sniper

The Sniper:
Either a defensive specialist or promotes from Sentry.
Ranged Effect: If an enemy specialist is inside the Sniper's sonar range for 6 hours, it is shot dead. The target is chosen by priority: queen, then promoted specs, then non-promoted specs. If there is a tie, target is chosen randomly.
Revered Elder is immune, as is any specialist traveling with her. If the Martyr is shot, she will still detonate.
Range: 50% of stationed outpost sonar range.
"Just one man can change the world...with a bullet in the right place."
Either a defensive specialist or promotes from Sentry.
Ranged Effect: If an enemy specialist is inside the Sniper's sonar range for 6 hours, it is shot dead. The target is chosen by priority: queen, then promoted specs, then non-promoted specs. If there is a tie, target is chosen randomly.
Revered Elder is immune, as is any specialist traveling with her. If the Martyr is shot, she will still detonate.
Range: 50% of stationed outpost sonar range.
"Just one man can change the world...with a bullet in the right place."