Game mode suggestion "Space Race"

Unlike a normal omni-directional scrolling map, all players start at the left edge of the map with two outposts' distance buffering each starting outpost.
The map can scroll up and down infinitely so that the last player is above the first player.
There are outposts evenly dispersed throughout the map, with a single row of mines at the right edge of map (there is about a 5 outpost distance and each distance is 2 outposts wide, so in an 8 player game, 80 outposts in between the starting line and ending line, for a total of 96 outposts). All the outposts are set up in a repeating factory-generator pattern, so everyone has an equal chance, so diplomacy is key.
The mines at the edge of the map are pre-loaded with 200 drillers each, which you must defeat to capture the mine.
Obviously, players cannot build their own mines.
The goal is to be able to race to the right side of the map and capture the outposts there, all the while fighting the 7 other players, to maintain and reach the 200 NP goal.
Please leave feedback or any clarifying questions.
The map can scroll up and down infinitely so that the last player is above the first player.
There are outposts evenly dispersed throughout the map, with a single row of mines at the right edge of map (there is about a 5 outpost distance and each distance is 2 outposts wide, so in an 8 player game, 80 outposts in between the starting line and ending line, for a total of 96 outposts). All the outposts are set up in a repeating factory-generator pattern, so everyone has an equal chance, so diplomacy is key.
The mines at the edge of the map are pre-loaded with 200 drillers each, which you must defeat to capture the mine.
Obviously, players cannot build their own mines.
The goal is to be able to race to the right side of the map and capture the outposts there, all the while fighting the 7 other players, to maintain and reach the 200 NP goal.
Please leave feedback or any clarifying questions.