Hey there!
I am well into my first match and got to wonder about the level design to our current board. I'm a big fan of the fact that the world is "round", so you happily avoid the Turkish problem diplomacy "enjoys", but as far as I could recognize (i.e. zooming waaaay back), generators and factories look like they were just evenly distributed at random with no particular criteria.
Might I bug you into sharing the logic behind how you generate levels? What are your future plans on this matter?