So, Diplomats

In the last couple games I've been in, I think I've found the Diplomat to be (at least in my games) the most criminally underrated specialist in the game. The big thing is they turn two of the more "meh" specialists in the game - Assassins and Saboteurs - into the most hilariously obnoxious resources around. The game before the one I'm in now had me with a single outpost remaining, and they couldn't eliminate me before the game would end because I had a Diplomat, two Assassins, and four Sab's. The other crazy thing about them I never knew (and I'm not sure if this is a bug or working as intended because it's ridiculous) is they are totally uncapturable, as are any specialists at their outpost. I'm currently bearing down on my opponent's Queen, and according to the projection she'll just get away along with the other six specialists at the outpost because the Diplomat will immediately release them during the combat phase. Is it just me or is that insane? Not game-breaking the way the stackable specialists can be, but definitely worth using in my book.