Hey guys,
Long time player, first time poster. I'm in a super close game and need some information. Here's the situation:
I have a sub with enough drills to win combat on the outpost I'm attacking. It's carrying a pirate, navigator and helmsman. The outpost I'm attacking has a sabateur and a double agent on it. I plan on rerouting my sub out of the line between the outpost I came from and the outpost I'm going to.
The question is this: How far out of the line do I need to be to avoid STS combat? I don't want that double agent destroying my drills, but I also don't want to add too much time to the trip for strat reasons.
Thanks!