Infiltrator Idea
Posted: Sun Mar 05, 2017 6:40 am
Keeping the -20 Shields that infiltrator currently have, but some how make him not suck...
What if he -20 shields even when he is captured? And if he is released by his captors he will travel x3 faster perhaps.
And if that still doesnt make him valuable enough then maybe allow for him to be able to provide information of the outpost thats holding him captive, ie driller count / subs coming and going from that outpost.
I'd imagine this would add more subtle complexities to an Infiltrator hire.
Just an idea, i havent checked the forums to see if someone else already thought of this. c:
What if he -20 shields even when he is captured? And if he is released by his captors he will travel x3 faster perhaps.
And if that still doesnt make him valuable enough then maybe allow for him to be able to provide information of the outpost thats holding him captive, ie driller count / subs coming and going from that outpost.
I'd imagine this would add more subtle complexities to an Infiltrator hire.
Just an idea, i havent checked the forums to see if someone else already thought of this. c: