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Email out to Ron and Noel [Sent]

PostPosted: Tue Aug 08, 2017 9:36 pm
by nojo34
Cheers, Nojo here.

In the past two days, three different people have asked me to contact Ron and Noel about three separate issues.
As I try to keep these emails as limited as possible, I want this one to be filled with issues from the community.

What I am willing to send
Screenshots as evidence please
* Multiboxing and Pre teamers.
*Abusive/rude players.
*Bugs reports.
*Anything that violates the code of conduct (see below)
*If you feel anything else needs to be in this email, post and I'll judge it on a case by case basis

What I will not send
*Balance suggestions
*Meaningless rants
*Toxic remarks

Everything in the email so far
* Game randomly ends, claims everyone has autoresigned - Nojo
* Player "the zoom" being a general nuisance and muktiboxer with users "Deathstroker" and "assassin82" -mattair

Updated Code of Conduct
*Using derogatory language in chat. Particularly language aimed at race, gender, sexual orientation, religion, and nationality.
*Making real life threats, even if it's supposedly done as a joke.
*Playing with more than one account in the same game (aka multiboxing). This includes directly or indirectly controlling another player.
*Gifting too much of your stuff to another player, especially early on. We expect everyone to play the game to the end. It's fine to help your allies, not fine to gift them all your stuff.
*Going into a game with a pre-made alliance, even if it's just an implicit one. This usually occurs when players join a public game with their real life friends.

Re: Email out to Ron and Noel

PostPosted: Wed Aug 09, 2017 2:27 am
by benzedreene
The "sub-hopping" glitch needs to be addressed asap.

Re: Email out to Ron and Noel

PostPosted: Wed Aug 09, 2017 9:17 am
by pldoom
I can confirm the "the zoom" issue. Not 100% sure about "Deathstroker" (but pretty sure) but absolutely 100 % sure about "assassin82" as his secondary accounts.

Re: Email out to Ron and Noel

PostPosted: Wed Aug 09, 2017 3:22 pm
by rlin81
There is a bug. I don't know if it actually happens but time machine says it can happen. I send 1 driller every 3 ticks. I send 10 drillers total. Enemy sends 2 subs of 30 drillers over 2 ticks. I'm traveling 1 speed and enemy has 1.5. If I gift one of the drillers in the middle, the enemy sub is turned around upon intercepting the gift. I can deflect the attack completely by gifting 2 of the 1 driller subs.

Re: Email out to Ron and Noel

PostPosted: Wed Aug 09, 2017 3:43 pm
by rlin81
Also had another bug. Enemy had 200 spare energy but time line kept reporting that he will be supply capped. I had to manually calculate how much drillers he would have.

Re: Email out to Ron and Noel

PostPosted: Fri Aug 11, 2017 5:22 am
by benzedreene
rlin81 wrote:Enemy had 200 spare energy but time line kept reporting that he will be supply capped.

That's usually the time machine showing you things that you shouldn't know. Very often you can see other players becoming un-capped in the future, because generators / fights / specialists have already been programmed.
It is still a bug of course, you shouldn't know about these things.

Re: Email out to Ron and Noel

PostPosted: Fri Aug 11, 2017 5:51 pm
by rlin81
Nope he was never out of energy. No one attacked him. I did see explosions that I shouldn't see.

Re: Email out to Ron and Noel

PostPosted: Sat Aug 12, 2017 5:53 pm
by troubadore
Not sure if it's a game bug, maybe just an optimization issue: the game fails to open for me when accessed through notifications on my S7. It crashes. I can access it just fine when opening it through normal ways though.

What constitutes abusive and rude players? One particular player had some very rude things to say to me when I beat him in my last game.

Re: Email out to Ron and Noel

PostPosted: Sun Aug 13, 2017 12:00 am
by rlin81
Probably anything that would get you sent to the principle office

Re: Email out to Ron and Noel

PostPosted: Mon Aug 14, 2017 11:55 am
by high commander jay
There are a few errors in the general game mechanics, but I doubt they can be fixed without major developer work, so I won't even start about it.

A general public queue would be nice, one that puts you into one of a couple standard 8 player games. That would solve the issue of multi-boxing for the casual players.
Then again this might also not be the time for feature requests, but since people are going to be arguing about multi-boxing here I thought I'd mention it.

As far as bugs are concerned, the one that causes arriving subs to jump over recently launched ones is probably the most known and the only one that can be fixed without major reworking of the game, so that should definitely be on the post.