At the conclusion of each game, a screen will show awards given to players of the game. For example:
Chatterbox: Player who typed the most characters
Coward/Peacemaker/Oblivious/Observer: Player who lost the least amount of subs
Hoarder/AFK: Player who was supply capped the longest
Philanthropist/Bono: Most subs gifted away (with a minimum threshold)
Addict: Spent most time online
Complex awards where many factors are to be considered:
Fugitive: Player who evicted his queen multiple times when enemy was close (its hard to quantify it)
Ninja: Queen was never spotted by another player
Caesar/Emperor: Controlled all bases, could have awards given out by scale ie 50%/75%/100%
Dwarf: built > 4 mines
Columbus: had a sub at sea for X hours (X being slightly more than half the circumference of the map)
Back to the future: Most amount of actions scheduled ahead of time
Warlord/Lone Wolf: Attacked at least a base of each player
Pirate: Yarrr!
Oct 26 2015 Edit: here's a few more awards
Alcatraz - own a base for 24 hours while holding >8 specialists captive
Fox River 8 / saving private ryan - save 8 of your specialists from captivity
Smooth operator - converting 8 specialists to join you
Casanova / Rasputin - convert 3 princesses/queens
Vatican - end the game with 1 base
[need input] - release 10 captive specialists
Blindsided - Get eliminated in 36 hours
Bully / Blitz / Bloodthirsty - Eliminate a player in 36 hours
Sniper - eliminate a player with a sub which has travelled for > 48 hours (excluding navigators)
China - own 20 factories
Nuclear Power - have 1k energy
Renewable /Clean / Green energy or Tesla - exceed 800 power & <50% energy comes from gens (majority comes from specs and funding)
Lord of War - fund 4 players for 24 hours
Noah's Ark - load up >150 drillers and sail for 36 hours
Little brother - receive funding from 3 players for 24 hours
Snake eyes (GI Joe) - survive the game without sending a single message
Can't find good help these days - your queen is at the same base where a players queen is eliminated
Zena / one small step for man - your queen is on the ship that takes control of another base
Revenge - in a separate game, eliminate a player who eliminated you in the last 5 games
Feud - kill / be killed by the same player 2 games in a row
Marriage counselling - kill / be killed by the same player 3 games in a row
Tourist hotspot - Have ships from 3 players land on the same base in 6 hours (and still control the base)
Armageddon / Many enemies- Have ships from 3 players land on the same base in 6 hours (lose the base)
Inspired by the Warcraft 3 custom map Assassins [http://www.getassassins.com/wc3_map/Gameplay/Assassins_gameplay_Awards.php] .
Some examples from the game:
Button Masher - most orders given
Efficient - least orders given
At the end of the game, there would be a table showing the stats (KDA etc). Awards would be shown in the same table:
Winner -award A- -B- -C- -D-
2nd place -A- -B- -C- -D-
etc.
The nature of the awards tend to be unique (crowning the player who did something the most or least). Awards whose prerequisites were not triggered would not be shown. Get creative and maybe we could see this happen.