Specialist ideas

Strategy, feedback, or anything SUBTERFUGE-related
Sun Oct 25, 2015 6:25 pm

  • Hello subderfuge community

    Specialists are by far the most interesting part of the game and community made specialists are always pretty interesting. I was just having a think about some new specialists that could be added in a future update or even DLC. Anyway here are a few interesting ones I thought of.

    Stealth Artist
    Destroys 10 enemy drillers in combat. He does not appear on your opponents sonar.

    Strategist
    All of your opponents specialists get +3 to thier combat priority

    Escape artist
    You may launch a sub from your sub. This sub gets +.25 speed

    Any thoughts on the balance or functionality of these theoretical specialists?
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    chariot rider
     
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Sun Oct 25, 2015 8:01 pm

  • You mean -3 for your specialist proirities? But i think 3 is way too much, maybe 1 to start off with and 2 when promoted

    Also, Stealth Artist could be "Others cannot know contents of sub. Travels 1.25 times slower than normal subs", and no 'preview combat' stats come up if they try to intercept it with 1 driller, etc.
    Kings aren't OP

    "Imagination is more important than knowledge"
    ----Albert Einstein
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    tw2000
     
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Sun Oct 25, 2015 8:09 pm

  • Also, there should be a small number of specialists you can only get after you've gotten X many medals, and so on, that would be interesting. You'd be like, 'oh I didn't even know that specialist existed' when others use it... :mrgreen:
    Kings aren't OP

    "Imagination is more important than knowledge"
    ----Albert Einstein
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    tw2000
     
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Sun Oct 25, 2015 9:59 pm

  • Decryptor
    You are able to see the sonar of enemy bases that are in this officer's sonar range.
    Promotes to
    Master Spy
    You may read all communications of players that are in this spy's sonar range.

    I guess that would force players to seek out-of-app communication though, which wouldn't be fun.
    6payh
     
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Mon Oct 26, 2015 12:56 am

  • I'm against the idea of dlc or the medal thing.

    Medals would give seasoned players more advantage then they experience already gives them. DLC gives advantages to players with money. Or there should be games that are only accessible to players that have no DLC.

    Anyways, new specialists are always a good idea and there are some interesting ideas.
    kinc4id
     
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Mon Oct 26, 2015 1:22 am

  • kinc4id wrote:I'm against the idea of dlc or the medal thing.

    Medals would give seasoned players more advantage then they experience already gives them. DLC gives advantages to players with money. Or there should be games that are only accessible to players that have no DLC.

    Anyways, new specialists are always a good idea and there are some interesting ideas.


    Well, when I say few, I'm talking about like 5, and its not necessarily an advantage, its just another option and a way to keep the game exciting ("ohhh If I win this game I'll be able to use the ______ next!!!")
    Kings aren't OP

    "Imagination is more important than knowledge"
    ----Albert Einstein
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    tw2000
     
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Mon Oct 26, 2015 2:00 am

  • But even 1 gives a player who has that one an advantage over a new player. I like it that in this game the chances for every player are even in the beginning. The only thing that lets you lose ore win are your and your enemy's decisions.
    kinc4id
     
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Mon Oct 26, 2015 7:13 am

  • I do not think a medal system would work. However maybe if the creator of the game enables the DLC pack then all people in that game could use The DLC pack he enabled. I only suggested DLC because it could bring in a new stream of revenue for the developers. Also the strategist giving -1 to all of your specialists would be better.
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    chariot rider
     
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Mon Oct 26, 2015 7:28 am

  • Basically DLC is a good idea. They just have to keep the balancing in mind. It would be extremely frustrating to lose a game just because the other player payed something for the advantage.
    kinc4id
     
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Mon Oct 26, 2015 1:32 pm

  • I have a new idea for an interesting specialist.

    Pacifist
    Your sub cannot be be in sub to sub combat.
    (The subs pass through one another)

    This sound like it could be useful with martyrs or queens or attacking bases in general. Any thoughts?
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    chariot rider
     
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