Queuing and Re-queuing: Move cap 128, that's a LOT of moves to cycle through in one screen. It takes ages.
Mechanic:The entire game scenario changes, I want to change all my queues from one player to another in the future for certain bases.
Now, I can't go into the move screen, it's too many moves and I have no idea what bases are doing what move.
I have to look at each individual base, scroll forward and back in time, cancel all launches, redo all launches, and then go around and check the beeping clock for bad launches.
Doing this for 5 or 7 or 8 bases? Ughhhhhh
Suggestion: Have a launch menu selectable for each base, sorted hourly (By a thick black line i suppose.) That way I can click click cancel and relaunch.
The ability to take that launch an retarget without having to cancel would be even better. (Having a prompt to click a base to launch to instead of dragging to would be helpful as well)
ORRRRR !! Have an option saying I want all future subs created or sent to this base to go to xyz.