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Time machine bug (possibly only in combo with Intel officer)

PostPosted: Sat Dec 05, 2015 2:11 pm
by seethestar
So when I roll my time machine forwards SOMETIMES it will show me events that I can't possibly know.

Specifically and most often player A's name and Player B,s name on the map will shift indicating they have lost/gained an outpost somewhere in the dark. By careful analysis of the movements it's even possible to identify which OP this is.

It ONLY seems to happen when I have an Intel officer and only then based on subs already on route rather than future planned launches by other players,so I'm guessing this is a bug based on the local time machine simulation.

Re: Time machine bug (possibly only in combo with Intel offi

PostPosted: Sun Dec 06, 2015 4:55 pm
by carter j burke
Thanks for reporting this; it's a feature not a bug. ;)

Even without an Intel officer you can see the dots changing. As you have pointed out, using the time machine allows for some useful Intel on who is potentially attacking who, or who is gifting outposts to secret allies. :o

Re: Time machine bug (possibly only in combo with Intel offi

PostPosted: Fri Dec 11, 2015 10:18 am
by seethestar
Don't see how this is a feature? In the PAST I can understand how you can see how everything changes etc. but you can't possibly see in the future...

The colours of the OP do not change and the map stays the same - all that changes is the position of the names. If this was a feature then I would expect to be able to wind time forward and see potential incoming attacks that are yet to be launched?!?

Re: Time machine bug (possibly only in combo with Intel offi

PostPosted: Fri Dec 11, 2015 3:52 pm
by v3xt
Do you mean the position of the names on the map?